"Requested_prod_id","Requested_GTIN(EAN/UPC)","Requested_Icecat_id","ErrorMessage","Supplier","Prod_id","Icecat_id","GTIN(EAN/UPC)","Category","CatId","ProductFamily","ProductSeries","Model","Updated","Quality","On_Market","Product_Views","HighPic","HighPic Resolution","LowPic","Pic500x500","ThumbPic","Folder_PDF","Folder_Manual_PDF","ProductTitle","ShortDesc","ShortSummaryDescription","LongSummaryDescription","LongDesc","ProductGallery","ProductGallery Resolution","ProductGallery ExpirationDate","360","EU Energy Label","EU Product Fiche","PDF","Video/mp4","Other Multimedia","ProductMultimediaObject ExpirationDate","ReasonsToBuy","Spec 1","Spec 2","Spec 3","Spec 4","Spec 5","Spec 6","Spec 7","Spec 8","Spec 9","Spec 10","Spec 11","Spec 12","Spec 13","Spec 14" "","","113227","","CLUB3D","CGA-S958TVD","113227","","Graphics Cards","170","","","RADEON 9550SE 128MB DDR","20190404043221","ICECAT","1","108243","https://images.icecat.biz/img/norm/high/113227-6444.jpg","200x148","https://images.icecat.biz/img/norm/low/113227-6444.jpg","https://images.icecat.biz/img/gallery_mediums/img_113227_medium_1480682454_9813_2323.jpg","https://images.icecat.biz/thumbs/113227.jpg","","","CLUB3D RADEON 9550SE 128MB DDR GDDR","RADEON 9550SE 128MB DDR AGP8X DVI","CLUB3D RADEON 9550SE 128MB DDR, GDDR, 2048 x 1536 pixels, AGP 8x","CLUB3D RADEON 9550SE 128MB DDR. Graphics card memory type: GDDR. Maximum resolution: 2048 x 1536 pixels. Interface type: AGP 8x","SMARTSHADER™ 2.1 \r\nFull support for Microsoft® DirectX® 9.0 programmable vertex and pixel shaders in hardware \r\n2.0 Vertex Shaders support vertex programs up to 65,280 instructions with flow control \r\n2.0 Pixel Shaders support up to 16 textures per rendering pass \r\nNew F-buffer technology supports pixel shader programs with unlimited instructions \r\n128-bit, 64-bit & 32-bit per pixel floating point color formats \r\nMultiple Render Target (MRT) support \r\nShadow volume rendering acceleration \r\nComplete feature set also supported in OpenGL® via extensions \r\n\r\nSMOOTHVISION™ 2.1 \r\n2x/4x/6x full scene anti-aliasing modes \r\nAdaptive algorithm with programmable sample patterns \r\n2x/4x/8x/16x anisotropic filtering modes \r\nAdaptive algorithm with bi-linear (performance) and tri-linear (quality) options \r\n\r\nHYPER Z™ III+ \r\n3-level Hierarchical Z-Buffer with early Z test \r\nLossless Z-Buffer compression (up to 24:1) \r\nFast Z-Buffer Clear \r\nZ cache optimized for real-time shadow rendering \r\n\r\nTRUFORM™ 2.0 \r\n2nd generation N-Patch higher order surface support \r\nDiscrete and continuous tessellation levels per polygon \r\nDisplacement mapping \r\n\r\nVIDEOSHADER™ \r\nSeamless integration of pixel shaders with video \r\nFULLSTREAM™ video de-blocking technology \r\n\r\nNoise removal filtering for captured video \r\nMPEG-2 decoding with motion compensation, iDCT and color space conversion \r\n\r\nAll-format DTV/HDTV decoding \r\nYPrPb component output\r\nAdaptive de-interlacing and frame rate conversion \r\n\r\nDual integrated display controllers \r\nDual integrated 10-bit per channel 400 MHz DACs \r\n\r\nIntegrated 165 MHz TMDS transmitter (DVI 1.0 compliant and HDCP ready) \r\nIntegrated TV Output support up to 1024x768 resolution \r\nWindows® Logo Program compliant ","https://images.icecat.biz/img/norm/high/113227-6444.jpg","200x148","","","","","","","","","","Processor","Maximum resolution: 2048 x 1536 pixels","Processor front side bus: 200 MHz","Memory","Graphics card memory type: GDDR","Ports & interfaces","Interface type: AGP 8x","System requirements","Minimum system requirements: Intel Pentium 4/III/II/Celeron, AMD K6/Duron/Athlon/Athlon XP or compatible with AGP 4X (1.5V), 8X (0.8v) or Universal AGP 3.0 bus configuration (4X/8X). \n128MB of system memory \nInstallation software requires CD-ROM drive \nDVD playback requires DVD drive","Other features","Mac compatibility: No","Power requirements: AGP 4X (1.5V), 8X (0.8V)","Compatible operating systems: Windows 2000\nWindows XP\nWindows Media Center Edition\nLinux\n","Compatible products: AGP 4x, 8x"