- - GDDR2
- - 8192 x 8192 pixels 64 bit 1000 MHz
- - DirectX version: 10.1 OpenGL version: 2.0
R3450-TD256H - 256MB, GDDR2, 1000MHz, RADEON™ HD 3450, PCI Express
181 million transistors on 55nm fabrication process
PCI Express 2.0 x16 bus interface
64-bit GDDR2/GDDR3 memory interface
OpenGL 2.0 support
Bus Memory Controller
-Fully distributed design with 64-bit internal ring bus for memory reads and writes
Microsoft® DirectX® 10.1 support
- Shader Model 4.1
- 32-bit floating point texture filtering
- Indexed cube map arrays
- Independent blend modes per render target
- Pixel coverage sample masking
- Read/write multi-sample surfaces with shaders
- Gather4 texture fetching
Unified Superscalar Shader Architecture
- 40 stream processing units
- 128-bit floating point precision for all operations
- Command processor for reduced CPU overhead
- Shader instruction and constant caches
- Up to 16 texture fetches per clock cycle
- Up to 128 textures per pixel
- Fully associative multi-level texture cache design
- DXTC and 3Dc+ texture compression
- High resolution texture support (up to 8192 x 8192)
- Fully associative texture Z/stencil cache designs
- Double-sided hierarchical Z/stencil buffer
- Early Z test, Re-Z, Z Range optimization, and Fast Z Clear
- Lossless Z & stencil compression (up to 128:1)
- Lossless color compression (up to 8:1)
- 8 render targets (MRTs) with anti-aliasing support
- Physics processing support
Dynamic Geometry Acceleration
- High performance vertex cache
- Programmable tessellation unit
- Accelerated geometry shader path for geometry amplification
- Memory read/write cache for improved stream output performance
Anti-aliasing features
- Multi-sample anti-aliasing (2, 4, or 8 samples per pixel)
- Up to 24x Custom Filter Anti-Aliasing (CFAA) for improved quality
- Adaptive super-sampling and multi-sampling
- Temporal anti-aliasing
- Gamma correct
- Super AA (ATI CrossFire™ configurations only)
- All anti-aliasing features compatible with HDR rendering
Texture filtering features
- 2x/4x/8x/16x high quality adaptive anisotropic filtering modes (up to 128 taps per pixel)
- 128-bit floating point HDR texture filtering
- Bicubic filtering
- sRGB filtering (gamma/degamma)
- Percentage Closer Filtering (PCF)
- Depth & stencil texture (DST) format support
- Shared exponent HDR (RGBE 9:9:9:5) texture format support
ATI PowerPlay™
- Advanced power management technology for optimal performance and power savings
- Performance-on-Demand
- Central thermal management - on-chip sensor monitors GPU temperature and triggers thermal actions as required .
ATI Avivo™ HD Video and Display Platform
- Dedicated unified video decoder (UVD) for H.264/AVC and VC-1 video formats.
- Hardware MPEG-1, MPEG-2, and DivX video decode acceleration.
- ATI Avivo Video Post Processor.
- HDMI output support.
- Two integrated DisplayPort™ output supports.
- Two integrated 400 MHz 30-bit RAMDACs.
- Two integrated dual-link DVI display outputs.
- Two independent display controllers.
- Integrated AMD Xilleon™ HDTV encoder.
- MPEG-2, MPEG-4, DivX, WMV9, VC-1, and H.264/AVC encoding and transcoding.
- Seamless integration of pixel shaders with video in real time.
- VGA mode support on all display outputs.
MSI R3450-TD256H, GDDR2, 64 bit, 1000 MHz, 8192 x 8192 pixels
MSI R3450-TD256H. Processor frequency: 600 MHz. Graphics card memory type: GDDR2, Memory bus: 64 bit, Memory clock speed: 1000 MHz. Maximum resolution: 8192 x 8192 pixels. DirectX version: 10.1, OpenGL version: 2.0, Dual Link DVI